The poor kid just can’t catch a break, and having to watch him rationalise with the unfairness of life as a kid is utterly gut wrenching.Īs for the actual narrative beats, A Plague Tale does a decent job of keeping the player on their toes. It also makes it all the more heartbreaking when things just keep going wrong. Video games that feature kids as main characters often suffer from making them come across as whiny little brats, especially when you’re escorting them (Atreus’ random heel turn in God of War springs to mind), but Hugo’s optimism and ability to find joy in the brief moments of respite during all the dread is constantly endearing. Still, Hugo is absolutely the emotional heart of A Plague Tale: Requiem. Sure, you can still be stealthy, but you’ve got more opportunity to leave no witnesses compared to the first game. If nothing else, it’s a decent way of legitimising to the player how much more action there is in this game compared to the previous one. Amicia spends much of the game grappling with her trauma from the last game, and how it makes her more reckless than she perhaps should be due to her protectiveness of Hugo. On the whole, the narrative is great, mostly due to the relationship between Hugo and Amicia. Hope might be found in Hugo’s dreams, however, as the little lad has visions of an island that may contain the answers he needs to survive the Macula’s curse. The quartet are travelling to find a cure for the Macula that’s plaguing Hugo’s body, but just as trouble finds the group once again, the rats rear their ugly head and the nightmare begins again. The story picks up six months after the events of Innocence, with lead duo Amicia and Hugo fleeing for their lives alongside their mother Beatrice and trainee alchemist Lucas. It’s not perfect, but it’s more of the same, and considering how widely beloved A Plague Tale: Innocence was, there’s every chance that Requiem could be your game of the year. The stakes are larger, the levels are bigger and the options you have in dealing with combat situations are a lot more plentiful than before. On the whole, A Plague Tale: Requiem is more of a reiterative sequel to the first game, taking what worked about the original and, for the most part, making it bigger and better than ever. The answer is “a terrifyingly large amount,” funnily enough, as that first encounter with the rats in A Plague Tale: Requiem is just one of several “ruh roh” moments that give the highly anticipated sequel a much grander sense of spectacle than its predecessor. More specifically, we all wanted to see just how many rats can Asobo fit onto the screen at any one time. Ever since the release of A Plague Tale: Innocence back in 2019, many have been wondering what Asobo Studio could do with a next-gen entry in the series.
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January 2023
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